CogniGame

通过脑电波控制

CogniGame 是对二十世纪七十年代一款著名视频游戏的重新诠释。然而,这个动作现在发生在一个真实的比赛场地上:有两名球员、一个球和两根球杆,每根球杆都沿着基线安装在一个直线驱动轴上。球杆可以沿直线向左或向右移动,以挡开球并使其保持运动。一名球员用操纵杆移动他的球杆,另一名球员通过脑机接口 (BCI) 仅仅通过脑电波控制他的直线驱动轴。

CogniWare:通过脑电波控制的软件

和脑电图 (EEG) 一样,脑机接口通过安装在头部的电极测量头部表面的电压波动。借助内部开发的 CogniWare 软件,大脑和硬件之间的连接通过 BCI 建立,用户不必使用语音或输入设备。该软件处理来自脑机接口的信号,并将命令发送给硬件,即球杆。

BCI 可以通过测量所谓的 μ 节律来操作。脑电波的一种模式——μ 节律,是在运动感觉皮层中产生的,伴随着身体运动或仅仅是运动的想法而发生。因此,想象左手的运动足以让驱动轴向左移动。带有 CPX 终端的阀岛能够精确控制两个直线驱动轴。带有 CPX 终端的阀岛能够精确控制两个直线驱动轴。

New operating concepts between humans and machines

As the next generation of human–technology interfaces, the brain–computer interface could also be used in industrial environments in the future. That is why we are testing this new operating concept with CogniGame. The importance of human–machine interaction is also growing in the field of production.

Despite the increasing complexity of the system concepts, the interfaces between user and hardware need to become ever simpler. This calls for new operating concepts that give people faster, more direct and simpler ways of communicating with technology: from joystick solutions to voice input and, in the future perhaps, even the control of partial processes by thought.